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[Eliot-dev] eliot/game training.cpp [multibyte]


From: eliot-dev
Subject: [Eliot-dev] eliot/game training.cpp [multibyte]
Date: Mon, 09 Jan 2006 07:39:50 +0000

CVSROOT:        /sources/eliot
Module name:    eliot
Branch:         multibyte
Changes by:     Olivier Teulière <address@hidden>      06/01/09 07:39:50

Modified files:
        game           : training.cpp 

Log message:
        Added a missing conversion to multibyte characters

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/eliot/eliot/game/training.cpp.diff?only_with_tag=multibyte&tr1=1.14.2.2&tr2=1.14.2.3&r1=text&r2=text

Patches:
Index: eliot/game/training.cpp
diff -u eliot/game/training.cpp:1.14.2.2 eliot/game/training.cpp:1.14.2.3
--- eliot/game/training.cpp:1.14.2.2    Tue Jan  3 20:42:13 2006
+++ eliot/game/training.cpp     Mon Jan  9 07:39:50 2006
@@ -25,6 +25,7 @@
 #include "pldrack.h"
 #include "player.h"
 #include "training.h"
+#include "encoding.h"
 
 #include "debug.h"
 
@@ -147,7 +148,7 @@
     // Search for the current player
     Rack r;
     m_players[m_currPlayer]->getCurrentRack().getRack(r);
-    debug("Training::search for %s\n",r.toString().c_str());
+    debug("Training::search for %s\n", convertToMb(r.toString()).c_str());
     m_results.search(*m_dic, m_board, r, m_history.getSize());
 }
 




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