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Re: Snake new patch..
From: |
Deepak Goel |
Subject: |
Re: Snake new patch.. |
Date: |
04 Feb 2002 13:31:39 -0500 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.1 |
Richard Stallman <address@hidden> writes:
>
> You wrote it very clearly, but the information you included doesn't
> suit the purpose. What you wrote would be useful for the NEWS file.
> What we need in lisp/ChangeLog is an itemized list of the functions
> (or other definitions) that you changed, and how you changed them.
>
> Please look at lisp/ChangeLog as a model and see if it is clear.
Thanks RMS for the pointer.
Here is my next attempt at the ChangeLog:
2002-01-31 Deepak Goel <address@hidden>
* play/snake.el: (snake-velocity-que, snake-update-velocity)
(snake-final-x-velocity, snake-final-y-velocity): Introduce these
new variable and functions. Make snake.el store user's keypresses
into a que and pop from the que each subsequent turn. Fix a bug
that could hitherto allow snake to slam into itself.
(snake-update-game, snake-move-left)
(snake-move-right, snake-move-up, snake-move-down, snake-active-p)
(snake-start-game): Make changes to these pre-existing functions
to decide the snake's velocity from the snake-velocity-que.
(snake-use-glyphs-flag): Append -flag to variable-name for
checkdoc-compliance.
(snake-use-color-flag): Ditto.
(snake-mode): Renaming calls to the above two variables.
<all functions>: documentation fixes for checkdoc compliance.