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Sparse Engine


From: Jean Marshall
Subject: Sparse Engine
Date: Fri, 26 Sep 2003 00:27:41 -0600

Hi guys:

John and I are starting to write a sparse engine -- for sparse storage of our material-dependent fields. We think we have come up with an optimization for our Eulerian code that should really make it scream. We have been studying the IndirectionEngine example, which is very similar to what we need.

Unfortunately, the IndirectionEngine example problem, indirect_test1.cpp, only demonstrates how to build the engine, not an array or a field. Could someone please show us how to move forward with this example to building a complete array and field version?

Unlike the IndirectionEngine example, we only need local communications (not all-to-all) along with the same type of guard cell update found in a normal field.

Any help will be greatly appreciated!

Jean, John, Don

Jean and Don Marshall

84250 Indio Springs Dr #291
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