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Re: Using FreeType in OpenGL: glft0.1


From: David Turner
Subject: Re: Using FreeType in OpenGL: glft0.1
Date: Tue, 03 Oct 2000 11:55:09 +0200

Hi Bart,

> Bart De Lathouwer a écrit :
> 
> Hi all,
> 
> I've just hacked some code together to display text in an OpenGL
> window based on FreeType 2 Release Candidate 8.
> 
> I assume my code still needs some major tuning, it seems to work.
> (Could it be that FT RC 8 contains some funny features, like Bounding box
> calculations, memory leaks, etc...)
> 
Yes it does, and you should really try the current snapshot !!

> The FreeType library I use is created using the project files posted by 
> Claudia (Thanks BTW).
> It should also work fine with the regular build.
> I haven't tried on other platform that Win32.
> 
> Code and sample project can be found at: ftp://aigis.be/pub/glft-0.1.zip
> (Build on a SGI VWS 540 using MS VC 6.0 SP 4)
> 

Thanks, could you setup a web page we could link from the main FreeType
web site ? We could also accept this as a contribution to the project
if you like, though we probably lack a bit of time to organize this :-)

> Try running the code but with greater font size (> 64). It crashes when the 
> application is closed.
> I've ruffly checked my code, but couldn't find a memory leak. Maybe someone 
> else can? (Or is
> it FT RC 8 ?)
> 

> Regards from (rather warm but sunny) Belgium,
> 

Regards, from rather gray Paris ;-)

- David

>



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