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Re: Using FreeType in OpenGL: glft0.1
From: |
David Turner |
Subject: |
Re: Using FreeType in OpenGL: glft0.1 |
Date: |
Tue, 03 Oct 2000 11:55:09 +0200 |
Hi Bart,
> Bart De Lathouwer a écrit :
>
> Hi all,
>
> I've just hacked some code together to display text in an OpenGL
> window based on FreeType 2 Release Candidate 8.
>
> I assume my code still needs some major tuning, it seems to work.
> (Could it be that FT RC 8 contains some funny features, like Bounding box
> calculations, memory leaks, etc...)
>
Yes it does, and you should really try the current snapshot !!
> The FreeType library I use is created using the project files posted by
> Claudia (Thanks BTW).
> It should also work fine with the regular build.
> I haven't tried on other platform that Win32.
>
> Code and sample project can be found at: ftp://aigis.be/pub/glft-0.1.zip
> (Build on a SGI VWS 540 using MS VC 6.0 SP 4)
>
Thanks, could you setup a web page we could link from the main FreeType
web site ? We could also accept this as a contribution to the project
if you like, though we probably lack a bit of time to organize this :-)
> Try running the code but with greater font size (> 64). It crashes when the
> application is closed.
> I've ruffly checked my code, but couldn't find a memory leak. Maybe someone
> else can? (Or is
> it FT RC 8 ?)
>
> Regards from (rather warm but sunny) Belgium,
>
Regards, from rather gray Paris ;-)
- David
>
- Re: Using FreeType in OpenGL: glft0.1,
David Turner <=