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Re: [glob2-devel] Usability question


From: Matthew Marshall
Subject: Re: [glob2-devel] Usability question
Date: Sun, 17 Oct 2004 23:04:14 -0500
User-agent: KMail/1.6.2

On Sunday 17 October 2004 22:44, MOA3333 wrote:
>  we canoot cheat "a lot"  in a network game.....
>
>  every command is calcuated in the own computer.
>  There is no such think as poiting the  mouse on the enemmy (like in
> shooter games) the only ceat we can have is that we can see the hole
> map....
>
>  ;)
>

Yeah, I know.  What I was alluring to was cheating by skipping a map in the 
campain.  :)

It really is nice how it is almost impossible to cheat in a net game.  With 
some games, cheating is a real problem.  Glob2 is just better all the way :)

MWM




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