[glob2-devel] Fwd: [Glob2-ideas] Ideas for glob2 becoming more of a real
From:
Kieran P
Subject:
[glob2-devel] Fwd: [Glob2-ideas] Ideas for glob2 becoming more of a real real time strategy game
Date:
Fri, 27 Jul 2007 20:11:37 +1200
Hey guys,
I saw this in glob2-ideas mailing list, thought I'd forward it for those signed up here but not there!!
Regards Kieran
---------- Forwarded message ----------
From: Iwan Gabovitch <address@hidden> Date: Jul 27, 2007 3:11 PM Subject: [Glob2-ideas] Ideas for glob2 becoming more of a real real time strategy game
To: address@hidden
Hi, I tried your game yesterday and was astnoished. The tutorial may have been long, but it was perfect! It had humor, it introduced the game at a
nice speed, it was detailed and the speaker knew where my buildings were standing! - This is totally awesome, although one problem exists: The speaker recommends a place to build building b 'above the building a',
even if above building a is directly below a thick forest.
It was totally worth investing those extra hours in the detail of the tutorial, as most players will play it surely.
I think it would be a good idea to give the speaker of the tutorial
mission a voice, I think I can offer mine (I have no experience as a 'voicer' and own only some cheap microphone, but I'm stubborn and like to serve good quality.