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From: | Joe Wells |
Subject: | [glob2-devel] reducing requested workers when at zero crash (was: more bugs on new glob2 version) |
Date: | Tue, 31 Jul 2007 19:47:12 +0100 |
User-agent: | Gnus/5.11 (Gnus v5.11) Emacs/22.1 (gnu/linux) |
Joe Wells <address@hidden> writes: > • Bug: I got this crash when pressing the key to reduce the number of > requested workers for a wall when the number had already been > reduced to zero: > > glob2: src/Game.cpp:267: void > Game::executeOrder(boost::shared_ptr<Order>, int): Assertion > `omb->numberRequested <= 20' failed. This happens for any kind of building, not just walls. -- Joe
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