|
From: | Leo Wandersleb |
Subject: | Re: [glob2-devel] more bugs on new glob2 version |
Date: | Tue, 31 Jul 2007 23:04:56 +0200 |
User-agent: | Icedove 1.5.0.10 (X11/20070328) |
Joe Wells wrote:
Okay, I've briefly tried the latest glob2 a bit more. In just a short bit of testing here is what I have found:
Thanx for testing!
• Bug: It is very difficult to see areas on the fog of war because of its dimness. It would be better if areas were not affected by the dimness. (The point of the fog of war is to dim things that you don't know, but you _know_ exactly where you have placed areas, so it doesn't make sense to dim the area markings.) This could be done by drawing the areas _after_ drawing the dimness for fog of war, so the area markings would be at full brightness.
problem is that units should walk on those areas. also buildings should be above areas. for me this brighter fog was just fine.
[Prev in Thread] | Current Thread | [Next in Thread] |