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Re: [Gnash-dev] Loading external movies
From: |
Rob Savoye |
Subject: |
Re: [Gnash-dev] Loading external movies |
Date: |
Wed, 10 May 2006 13:09:58 -0600 |
User-agent: |
Thunderbird 1.5 (X11/20051201) |
strk wrote:
> What we do for file access is using the tu_file, which is
> part of the GameSWF inherited stuff. tu_file is currently
> used trough an adapter for reading compressed files.
> Do you think we should continue to use it by making another
> adapter for network streams ?
> If it sounds good, should we use libcurl for the adapter
> implementation ?
I used nanohttp, because it was quick and easy, and I was already
using libXML2 anyway. We will need to support network streaming (for
NetConnection, and NetStream). I think using libcurl would be fine for
grabbing anything specified in a URL, but probably isn't suitable for
NetStream. NetStream will be handling audio and video streams over the
internet, and so will work very differently.
How about adding a "get_url" method to server/network.cpp for this ?
Making it an adapter for grabbing files specified in URLs is a good
idea. NetStream should also work that way, since we want to support
multiple streaming protocols. (most not currently used for Flash though...)
- rob -