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[Gnash-dev] Is the tesselator using EVEN-ODD winding fill rule?


From: Rintarou Chou
Subject: [Gnash-dev] Is the tesselator using EVEN-ODD winding fill rule?
Date: Mon, 28 Jun 2010 00:12:48 +0800

Hi all,

I wrote an article about the winding fill rule that was used in different technologies(SVG, OpenVG, HTML5 Canvas, Gnash, Smokescreen and AS3 graphics drawing api).

But I still can't confirm that Renderer_ogl.cpp is using EVEN-ODD winding rule or not.

Can anyone confirm that for me?

Thanks a lot.

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