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Re: [gnomoradio-devel] floating point exception when trying to play file
From: |
Jim Garrison |
Subject: |
Re: [gnomoradio-devel] floating point exception when trying to play files |
Date: |
Tue, 14 Sep 2004 16:10:57 -0400 |
This seems to be a bug in libao, specifically its ALSA driver. Here's a
few things you can do to verify this:
- try to play sound in another program that uses libao (I don't know of
any examples off the top of my head)
- enable OSS emulation and modify /etc/libao.conf to use the oss driver
Let me know if you have luck with either of these.
Jim
On Sat, 2004-09-11 at 10:38, Brian Vancil wrote:
> Greetings,
>
> I apologize if this is not the right place for this. I am very
> interested in your project, however, I have had persistent problems
> trying to play, upon which I get a floating point exception. I run the
> x86_64 fedora core 2, and here's the backtrace with the FPE. Not
> knowing how to interpret it, however, I was hoping that you could tell
> me if the problem is not with gnomoradio, as it appears to me.
>
> from "gdb /usr/bin/gnomoradio":
> Starting program: /usr/bin/gnomoradio
> [Thread debugging using libthread_db enabled]
> [New Thread 182894286080 (LWP 25206)]
> HttpServer: started
> [New Thread 1084225888 (LWP 25209)]
> Could not open directory
> HubClient: Could not connect to host
> [Thread 1084225888 (LWP 25209) exited]
>
> (gnomoradio:25206): Gtk-WARNING **: Theme directory of theme crystal
> has no size field
>
> [New Thread 1084225888 (LWP 25210)]
>
> Program received signal SIGFPE, Arithmetic exception.
> [Switching to Thread 1084225888 (LWP 25210)]
> 0x000000344b942a70 in snd_pcm_sw_params ()
> from /usr/lib64/libasound.so.2
>
> #0 0x000000344b942a70 in snd_pcm_sw_params ()
> from /usr/lib64/libasound.so.2
> #1 0x0000002a98b07efa in ao_plugin_device_clear ()
> from /usr/lib64/ao/plugins-2/libalsa09.so
> #2 0x0000002a98b07936 in ao_plugin_open ()
> from /usr/lib64/ao/plugins-2/libalsa09.so
> #3 0x0000003447902142 in ?? () from /usr/lib64/libao.so.2
> #4 0x0000003b32f07bea in open_device () at esd-audio.c:156
> #5 0x0000003b32f081ab in esdout_set_audio_params () at esd-audio.c:375
> #6 0x0000003b32f082d1 in esdout_open (fmt=FMT_S16_NE, rate=44100,
> nch=2)
> at esd-audio.c:406
> #7 0x0000003b32f1144c in decode_loop (arg=0xb0b510) at mpg123.c:655
> #8 0x00000034461057fb in start_thread ()
> from /lib64/tls/libpthread.so.0
> #9 0x00000034454ba703 in thread_start () from /lib64/tls/libc.so.6
> #10 0x0000000000000000 in ?? ()
>
> -------------
> This is from adding a small local directory of ogg files to my local
> library and then selecting a song and pressing play.
>
> Thanks for your help, and keep up the good work!
>
>
> --Brian
>
>
>
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