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Re: [gnugo-devel] Heeroy game?
From: |
Trevor Morris |
Subject: |
Re: [gnugo-devel] Heeroy game? |
Date: |
Fri, 08 Feb 2002 09:42:56 -0500 |
It is at:
http://www.lysator.liu.se/~gunnar/gnugo/nngs/games/gnugo-3.1.22-heeroy-200201252006.sgf
As best I can tell, GNU Go violated the super ko rule, and NNGS
forced a resignation. I'm not at all sure, though.
Please add it the gnugo/regression/games/nngs directory.
-Trevor
At 06:17 AM 2/8/2002 -0800, Daniel Bump wrote:
>
>There is a comment in genmove.c, added by Trevor:
>
> * See, disaster in games/nngs/gnugo-3.1.22-heeroy-200201252006.sgf
> * See also TurboGo in the 2001 European Congress (Dublin), where GNU
> * Go took some really unnecessary risks in passing over & over.
> * http://www.britgo.org/results/computer/egc01/tg-gg.sgf
>
>I can't find the heeroy game. It is not in regression/games/nngs,
>nor is it at http://www.lysator.liu.se/~gunnar/gnugo/nngs/ .
>The NNGS archives show four games played by heeroy against
>GNU Go on Jan. 25 and at least two of them show extensive
>passing by GNU Go in response to pointless moves by the
>opponent but none of them features a disaster.
>
>One game has over 600 moves, most of them played long
>after most people would consider the game over.
>Astonishingly, there was an observer. Heeroy must be a
>child or a computer program.
>
>Could you post the game you are referring to?
>
>Also, other examples where GNU made bad tenukis or passed
>while the opponent tried to live inside his territory
>would be of interest.
>
>Dan
>
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