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Re: [gnugo-devel] VC uses precompiled headers (27.5)
From: |
Wietze Brandsma |
Subject: |
Re: [gnugo-devel] VC uses precompiled headers (27.5) |
Date: |
Mon, 25 Feb 2002 22:14:21 +0100 |
Trevor Morris wrote:
>
> http://www.public32.com/games/go/trevor_1_27.5
> - VC builds uses precompiled headers
> - VC Release builds generate debug symbols
>
> Remember, DSP & DSW files require DOSish line-ends.
I think there are some DOSish line-ends missing in joseki.dsp ?
I have edited the Output file name in the Link Settings which is shown
as "$(IntDir)/joseki.exe" for the Debug and the Release Configuration,
and now i am getting the following differences:
diff -r gnugo-3.1.26/patterns/joseki.dsp
gnugo-3.1.26_1/patterns/joseki.dsp
57c57
< # ADD LINK32 sgf.lib utils.lib board.obj /nologo /subsystem:console
/incremental:yes /machine:I386 /out:"$(IntDir)/joseki.exe"
/libpath:"../sgf/$(IntDir)/" /libpath:"../utils/$(IntDir)/"
/libpath:"../engine/$(IntDir)/"
---
> # ADD LINK32 sgf.lib utils.lib board.obj /nologo /subsystem:console
> /incremental:yes /machine:I386 /libpath:"../sgf/$(IntDir)/"
> /libpath:"../utils/$(IntDir)/" /libpath:"../engine/$(IntDir)/"
85c85
< # ADD LINK32 sgf.lib utils.lib board.lib /nologo /subsystem:console
/debug /machine:I386 /out:"$(IntDir)/joseki.exe" /pdbtype:sept
/libpath:"../sgf/$(IntDir)/" /libpath:"../utils/$(IntDir)/"
/libpath:"../engine/$(IntDir)/"
---
> # ADD LINK32 sgf.lib utils.lib board.lib /nologo /subsystem:console /debug
> /machine:I386 /pdbtype:sept /libpath:"../sgf/$(IntDir)/"
> /libpath:"../utils/$(IntDir)/" /libpath:"../engine/$(IntDir)/"
I have included a gzipped patch of this diff, in which i hope the DOSish
line ends will be preserved.
With this repair, VC does not rebuild joseki.exe and some .db files
every time i run gnugo.exe in debug mode.
Wietze
--
Ease of use is reliability in the first place, not a picture with clouds
wietze_26_1.gz
Description: GNU Zip compressed data