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Re: [gnugo-devel] using debugboard


From: Gunnar Farneback
Subject: Re: [gnugo-devel] using debugboard
Date: Tue, 16 Jul 2002 22:54:29 +0200
User-agent: EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode)

Evan wrote:
> I can't seem to get it to open a sgf file.  The command I'm using is
> debugboard game1.sgf movenum, and all I get is a blank board with the tabs
> at the bottom.  game1.sgf is a valid sgf file of a game played to
> completion.
> 
> Any suggestions?

Try this patch.

/Gunnar

Index: interface/debugboard/main.c
===================================================================
RCS file: /cvsroot/gnugo/gnugo/interface/debugboard/main.c,v
retrieving revision 1.8
diff -u -r1.8 main.c
--- interface/debugboard/main.c 7 Mar 2002 05:35:28 -0000       1.8
+++ interface/debugboard/main.c 16 Jul 2002 20:52:47 -0000
@@ -117,10 +117,6 @@
   fusekidb = 1;
   josekidb = 1;
   
-  gameinfo_clear(&gameinfo, 19, 5.5);
-  next = gameinfo_play_sgftree(&gameinfo, sgf_root, until);
-
-
   /* Check if there is enough screen space. */
   if (!display_init(MINWIDTH, MINHEIGHT, board_size))
     exit(1);
@@ -128,6 +124,11 @@
   /* Initialize the GNU Go engine. */
   gg_srand(time(0));
   init_gnugo(8);
+
+  gameinfo_clear(&gameinfo, 19, 5.5);
+  next = gameinfo_play_sgftree(&gameinfo, sgf_root, until);
+
+
   reset_engine();
   life = 1;
 



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