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[Gzz-commits] gzz/doc Gzz_Frontend_Vobs.html uml/frontend.mp ...


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz/doc Gzz_Frontend_Vobs.html uml/frontend.mp ...
Date: Fri, 30 Aug 2002 03:53:09 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/08/30 03:53:09

Modified files:
        doc            : Gzz_Frontend_Vobs.html 
        doc/uml        : frontend.mp frontend.uml 
Added files:
        doc            : Gzz_Frontend_GLRend.html 

Log message:
        Rearrange a little

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/Gzz_Frontend_GLRend.html?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/Gzz_Frontend_Vobs.html.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/uml/frontend.mp.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/uml/frontend.uml.diff?tr1=1.4&tr2=1.5&r1=text&r2=text

Patches:
Index: gzz/doc/Gzz_Frontend_Vobs.html
diff -c gzz/doc/Gzz_Frontend_Vobs.html:1.5 gzz/doc/Gzz_Frontend_Vobs.html:1.6
*** gzz/doc/Gzz_Frontend_Vobs.html:1.5  Thu Aug 29 08:23:27 2002
--- gzz/doc/Gzz_Frontend_Vobs.html      Fri Aug 30 03:53:09 2002
***************
*** 45,58 ****
  common case, or directly through to the <tt>VobCoorder</tt> and 
<tt>VobMap</tt>.<br>
  </p>
  
! <p>Rendering a <tt>VobScene</tt> can happen in two ways, depending on whether 
OpenGL or AWT is being used.
! In OpenGL, it is slightly tricky since objects are created in Java and 
mirrored
! on the C++ side; the following sequence diagram shows an OpenGL vob being
! created, a method called, put into a vobscene, rendered and finally 
destroyed.<br>
! <object data="uml/gl/renderableseq.html" width="100%" height="800">
! </object></p>
  
  
  <br>
  
! </body></html>
\ No newline at end of file
--- 45,54 ----
  common case, or directly through to the <tt>VobCoorder</tt> and 
<tt>VobMap</tt>.<br>
  </p>
  
! <p>Rendering a <tt>VobScene</tt> can happen in two ways, depending on whether 
OpenGL or AWT is being used. OpenGL is described in 
! <a href="Gzz_Frontend_GLRend.html">GLRenderables</a>.
  
  
  <br>
  
! </body></html>
Index: gzz/doc/uml/frontend.mp
diff -c gzz/doc/uml/frontend.mp:1.4 gzz/doc/uml/frontend.mp:1.5
*** gzz/doc/uml/frontend.mp:1.4 Mon Aug 26 05:32:39 2002
--- gzz/doc/uml/frontend.mp     Fri Aug 30 03:53:09 2002
***************
*** 2,8 ****
  
  vertically(50, cl, gzz.client.gl, gzz.client.awt);
  
! horizontally(40, aaa, gzz.gfx.gl, gzz.client.gl);
  
  vertically(50, bbb, gzz.client, gzz.view);
  
--- 2,8 ----
  
  vertically(50, cl, gzz.client.gl, gzz.client.awt);
  
! horizontally(40, aaa, GLRenderables, gzz.client.gl);
  
  vertically(50, bbb, gzz.client, gzz.view);
  
Index: gzz/doc/uml/frontend.uml
diff -c gzz/doc/uml/frontend.uml:1.4 gzz/doc/uml/frontend.uml:1.5
*** gzz/doc/uml/frontend.uml:1.4        Mon Aug 26 05:32:39 2002
--- gzz/doc/uml/frontend.uml    Fri Aug 30 03:53:09 2002
***************
*** 12,26 ****
  package Vobs
      jlink
        ../Gzz_Frontend_Vobs.html
!     use gzz.gfx.gl
  
  package gzz.client.gl
      jlink
!     use gzz.gfx.gl
  
  package gzz.client.awt
      jlink
  
! package gzz.gfx.gl
      jlink
  
--- 12,27 ----
  package Vobs
      jlink
        ../Gzz_Frontend_Vobs.html
!     use GLRenderables
  
  package gzz.client.gl
      jlink
!     use GLRenderables
  
  package gzz.client.awt
      jlink
  
! package GLRenderables
      jlink
+       ../Gzz_Frontend_GLRend.html
  




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