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[Gzz-commits] gzz TODO
From: |
Asko Soukka |
Subject: |
[Gzz-commits] gzz TODO |
Date: |
Sun, 24 Nov 2002 16:30:22 -0500 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Asko Soukka <address@hidden> 02/11/24 16:30:21
Modified files:
. : TODO
Log message:
humppake's TODO
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.414&tr2=1.415&r1=text&r2=text
Patches:
Index: gzz/TODO
diff -u gzz/TODO:1.414 gzz/TODO:1.415
--- gzz/TODO:1.414 Sun Nov 24 09:43:23 2002
+++ gzz/TODO Sun Nov 24 16:30:21 2002
@@ -66,6 +66,16 @@
- when a gl window is closed, call Binder.windowClosed()
mudyc:
-fix documentation script
+ humppake:
+ - fix views (and other) to use TextVob correctly through HBox.place(),
+ maybe this should be documented somewhere
+ - make test for TextVob drawn through CellView
+ - fix using AbstractUpdateManager in both clients
+ - AWT updates faster than set defaultAnimationTime
+ - GL updates slower than set defaultAnimationTime
+ + GL uses currently linear animation, but its propably for
+ demos (xupdf etc?)... maybe it could still be set so, that
+ it won't affect the general client
tjl:
- return ANKOS to Agora
- demo movie of irregu general stuff
@@ -187,9 +197,6 @@
+ speed up tests: currently too much execfile().. could
pre-compile and exec compiled in the same globals().
humppake:
- - try to fix: text is printed in too small font in opengl client (or AWT
- draws it as too big ;), spaces (glues) in linebreakingcellview are
- too big
- opengl demo, which uses view (made in python)
- rethink interfaces between PlainVanishing and VobScene
eg. correct implementation of LollipopCellView needs
@@ -198,7 +205,7 @@
- new PEG
- UMLs would be good
- more about PEG1018 - generalizing VobVanishingClient
- - finish LollipopCellView
+ - BallCellView (text inside the ball)
+ fix the way nonlinearity of coordsys is handled.
Needs a slightly better approach, with also
direction of nonlinearity taken into account.
@@ -208,7 +215,17 @@
different cases.
- again... what the nonlinearity actually _do_ calculate?
+ port Mind* views from 0.6
+ + stretching cellviews; cellviews that won't cut too big content
+ (eg. with stencil), but will content's size and apadt itself,
+ ask tjl, how this could be allowed and how cellview asks its
+ content's size
+ + when using TextCellContentView,,only width adapts?
+ + when using LinebrokenCellContentView,only height adapts?
+ + how do we strech BallCellView?
+ new PEG for bubbleview, with some sketches
+ + 2D / 3D versions, "cell clusters",
+ "surface tension", animation, calibration
+ + benchmark line broking (in LinebrokenCellContentView)
+ clean pegboard.py (= make more oo, since Python is oo language)
+ check why running with jython causes harmless SyntaxWarning
+ better algorithm for CullingCoordSys. Uses now parallel
- [Gzz-commits] gzz TODO, (continued)
- [Gzz-commits] gzz TODO, Benja Fallenstein, 2002/11/16
- [Gzz-commits] gzz TODO, Benja Fallenstein, 2002/11/16
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/11/21
- [Gzz-commits] gzz TODO, Janne V. Kujala, 2002/11/21
- [Gzz-commits] gzz TODO, Janne V. Kujala, 2002/11/21
- [Gzz-commits] gzz TODO, Matti Katila, 2002/11/21
- [Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/11/22
- [Gzz-commits] gzz TODO, Benja Fallenstein, 2002/11/24
- [Gzz-commits] gzz TODO,
Asko Soukka <=
[Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/11/25
[Gzz-commits] gzz TODO, Janne V. Kujala, 2002/11/26
[Gzz-commits] gzz TODO, Asko Soukka, 2002/11/27
[Gzz-commits] gzz TODO, Tuomas J. Lukka, 2002/11/29