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[Gzz-commits] gzz/Documentation/Manuscripts/Paper Makefile pa...


From: Janne V. Kujala
Subject: [Gzz-commits] gzz/Documentation/Manuscripts/Paper Makefile pa...
Date: Wed, 27 Nov 2002 04:46:29 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Janne V. Kujala <address@hidden>        02/11/27 04:46:29

Modified files:
        Documentation/Manuscripts/Paper: Makefile paper.tex 

Log message:
        Try pdflatex: doesn't work yet; needs figs in pdf format

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/Makefile.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.77&tr2=1.78&r1=text&r2=text

Patches:
Index: gzz/Documentation/Manuscripts/Paper/Makefile
diff -u gzz/Documentation/Manuscripts/Paper/Makefile:1.4 
gzz/Documentation/Manuscripts/Paper/Makefile:1.5
--- gzz/Documentation/Manuscripts/Paper/Makefile:1.4    Tue Nov 26 15:18:12 2002
+++ gzz/Documentation/Manuscripts/Paper/Makefile        Wed Nov 27 04:46:29 2002
@@ -1,12 +1,21 @@
-.SUFFIXES: $(SUFFIXES) .eps .fig
+.SUFFIXES: $(SUFFIXES) .eps .pdf .fig
 
 all: perceptual-model.eps
        latex paper
        BIBINPUTS=..:$$BIBINPUTS bibtex paper
        latex paper
 
+# doesn't work because of .ps screenshots
+pdf: perceptual-model.pdf
+       pdflatex paper
+       BIBINPUTS=..:$$BIBINPUTS bibtex paper
+       pdflatex paper
+
 .fig.eps:
        fig2dev -L eps $< $@
+
+.fig.pdf:
+       fig2dev -L pdf $< $@
 
 shots:
        for i in ../../../shots/texcomb_?.png; do \
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.77 
gzz/Documentation/Manuscripts/Paper/paper.tex:1.78
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.77  Wed Nov 27 03:29:34 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex       Wed Nov 27 04:46:29 2002
@@ -315,7 +315,7 @@
 \begin{figure}[h]
 \centering
 %\fbox{\vbox{\vskip 3in}}
-\includegraphics{perceptual-model.eps}
+\includegraphics{perceptual-model}
 \caption{
 \label{fig-perceptual}
 The qualitative model of visual perception used to create
@@ -406,11 +406,13 @@
 
 \subsection{Colors}
 
-Color is the most dominant visual attribute of a background. 
-Therefore, it is essential that the distribution of the colors 
-is as uniform as possible with respect to a model of color perception.
-% XXX ***WHAT*** does this mean?
-
+Color is the most dominant visual attribute of a texture. 
+Therefore, it is essential that the overall colors of the
+backgrounds are maximally diverse with respect to color perception.
+
+%In addition to choosing perceptually diverse colors, 
+%there is the the question of how many colors to use.
+%
 Using multiple different colors in a background allows 
 a multitude of different combinations 
 but too many different colors in one background are perceived just 
@@ -523,7 +525,7 @@
 We have obtained good results with a mix of
 small textures with uniformly random texels, 
 larger textures with noise or turbulence\cite{perlin-noise-intro}, 
-and simple geometric images (e.g. checkerboard).
+and simple geometric images (e.g. checkerboard, see Fig.~\ref{fig-basis}).
 
 As for selection of basis textures for each paper, the principle of ``saving 
bits'' applies:
 using hyperparameters for each paper to control the probabilities of
@@ -598,7 +600,7 @@
 extracted from the basis textures.
 For example, the zero value contour of a real value can be obtained
 by squaring the value, scaling up, and then clamping to $1$.
-This produces nice band-like shapes (see fig.~\ref{fig-regcomb}).
+This produces nice band-like shapes (see Fig.~\ref{fig-regcomb}).
 
 Finally, the computed real values are used for interpolating between
 the colors chosen for the backround. Typically, because of the scaling




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