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[Gzz-commits] gzz/Documentation/Manuscripts/Irregu Makefile i...


From: Janne V. Kujala
Subject: [Gzz-commits] gzz/Documentation/Manuscripts/Irregu Makefile i...
Date: Sat, 30 Nov 2002 04:39:49 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Janne V. Kujala <address@hidden>        02/11/30 04:39:49

Modified files:
        Documentation/Manuscripts/Irregu: Makefile irregu.tex 
Added files:
        Documentation/Manuscripts/Irregu: motion.ps 

Log message:
        Add motion fig

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Irregu/motion.ps?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Irregu/Makefile.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Irregu/irregu.tex.diff?tr1=1.104&tr2=1.105&r1=text&r2=text

Patches:
Index: gzz/Documentation/Manuscripts/Irregu/Makefile
diff -u gzz/Documentation/Manuscripts/Irregu/Makefile:1.4 
gzz/Documentation/Manuscripts/Irregu/Makefile:1.5
--- gzz/Documentation/Manuscripts/Irregu/Makefile:1.4   Fri Nov 29 10:37:54 2002
+++ gzz/Documentation/Manuscripts/Irregu/Makefile       Sat Nov 30 04:39:49 2002
@@ -11,6 +11,9 @@
 paradigm2.ps: paradigm2.xcf
        xcftopnm <paradigm2.xcf | pgmtopbm | pnmtops -noturn -imagewidth 3  > 
paradigm2.ps
 
+motion.ps: ../../../shots/motion.png Makefile
+       pngtopnm < ../../../shots/motion.png | pnmtops -rle -noturn -imagewidth 
3 > motion.ps; 
+
 irregu:  mercury5part.ps
        latex irregu
        BIBINPUTS=..:$$BIBINPUTS bibtex irregu
Index: gzz/Documentation/Manuscripts/Irregu/irregu.tex
diff -u gzz/Documentation/Manuscripts/Irregu/irregu.tex:1.104 
gzz/Documentation/Manuscripts/Irregu/irregu.tex:1.105
--- gzz/Documentation/Manuscripts/Irregu/irregu.tex:1.104       Sat Nov 30 
04:39:11 2002
+++ gzz/Documentation/Manuscripts/Irregu/irregu.tex     Sat Nov 30 04:39:49 2002
@@ -371,7 +371,15 @@
 slightly differently etc. Since the paper would have the same weak points, 
 the shapes of the nearby tears would resemble each other.
 In particular, if the edge moves parallel to the (overall) direction of the 
edge,
-the shape should remain the same: see Fig.~xxx.
+the shape should remain the same: see Fig.~\ref{figmotion}.
+
+\begin{figure}[ht]
+\centering
+\includegraphics{motion.ps}\\
+\caption{\label{figmotion}
+XXX: motion
+}
+\end{figure}
 
 As to the graphical appearance of the torn viewports, 
 there are two main reasons to go for nonphotorealistic rendering:




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