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[Gzz-commits] gzz/Documentation/Manuscripts/Irregu irregu.tex


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz/Documentation/Manuscripts/Irregu irregu.tex
Date: Sat, 30 Nov 2002 15:41:04 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/11/30 15:41:04

Modified files:
        Documentation/Manuscripts/Irregu: irregu.tex 

Log message:
        concl

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Irregu/irregu.tex.diff?tr1=1.125&tr2=1.126&r1=text&r2=text

Patches:
Index: gzz/Documentation/Manuscripts/Irregu/irregu.tex
diff -u gzz/Documentation/Manuscripts/Irregu/irregu.tex:1.125 
gzz/Documentation/Manuscripts/Irregu/irregu.tex:1.126
--- gzz/Documentation/Manuscripts/Irregu/irregu.tex:1.125       Sat Nov 30 
15:31:02 2002
+++ gzz/Documentation/Manuscripts/Irregu/irregu.tex     Sat Nov 30 15:41:04 2002
@@ -982,39 +982,40 @@
 % Will publish more later
 
 If the focused document is large, it is also shown with break lines,
-whose shape help keeping track when panning and zooming.
+whose shape helps keeping track when panning and zooming.
 
-\section{Conclusions}
-
-
-XXX
+We emphasize that this is only a prototype, about which we intend to publish 
+a more detailed description later.
 
-With NV30, more accuracy with floating point textures.
-More procedural textures with fragment programs.
-A single texture unit can be accessed multiple
-times with displaced texture coordinates computed in a fragment program.
+\section{Conclusions}
 
+We have presented a new way of displaying viewports in computer user interface,
+based on break lines in technical drawings.
 
 frequencies: only low/high in frames
 
-interaction with libpaper!!!
+- help for pseudo-ZUI: zoom factor
+    - for totally free zooming, not so good
+
+\subsection{Possible objections}
 
 - Ripples take up space?
-    - not really, and rounder shapes free it. In some cases, uneven
-      edge could even be seen as being used {\em twice}
+    - not really, and rounder shapes free it. 
+    
+In some cases, the uneven edge could even be seen as being used twice,
+i.e.~providing {\em extra} space,
+because a wider context from both sides of the edge is shown, partially 
occluded.
 
-- help for pseudo-ZUI: zoom factor
-    - for totally free zooming, not so good
+- incompatible with other types of things:
 
-- no scrollbars
-porthole
+    - no scrollbars
+    porthole
 
 
-    - not needed in proper focus+context UI: if we're interested
-      we just *GO* there and it expands. Can have scrollbars on
-      "main" focus view
+       - not needed in proper focus+context UI: if we're interested
+         we just *GO* there and it expands. Can have scrollbars on
+         "main" focus view
 
-- incompatible with other types of things:
 
     - toolbars, menus
        
@@ -1024,7 +1025,19 @@
 
     - click - and - switch
 
+
+\subsection{Further work}
+
+XXX
+
+With NV30, more accuracy with floating point textures.
+More procedural textures with fragment programs.
+A single texture unit can be accessed multiple
+times with displaced texture coordinates computed in a fragment program.
+
 TODO: usability tests
+
+% interaction with libpaper!!!
 
 \section{Acknowledgments}
 




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