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[Gzz] 22nd


From: Tuomas Lukka
Subject: [Gzz] 22nd
Date: Tue, 23 Jul 2002 09:39:32 +0300
User-agent: Mutt/1.4i

Work on texture code: shaderlab, think about how to create differentiable 
textures.
Hit on a nice idea: a texture with lines that cross but where one of the 
texture coordinates is zero
by default, and the lines cross each other when an offset texture offsets the 
other
coordinate.

        Tuomas



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