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Re: [Gzz] Coordinates, shape


From: Benja Fallenstein
Subject: Re: [Gzz] Coordinates, shape
Date: Mon, 09 Sep 2002 15:41:34 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.0) Gecko/20020615 Debian/1.0.0-3

Tuomas Lukka wrote:

After thinking about this for a while: it's probably best left to
0.8alpha9, as originally planned. It's a pretty large change, and
has not been fully thought out yet.

In the meantime, we need some solution quick to be able to do
buoys nicely.


Ok.

Then I think my earlier suggestion's good: In AWT, store x,y,w,h per coordsys; in GL, store x,y,xx,xy,yx,yy,w,h per coordsys. Vobs can ask the RenderInfo for their width and height, if they need one. When constructing a new coordsys, you can pass a clip-cs as well as a transform-cs, as Tuomas proposed.

This seems a good hack for now.

- Benja





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