On Mon, Sep 09, 2002 at 03:41:34PM +0200, Benja Fallenstein wrote:
Tuomas Lukka wrote:
After thinking about this for a while: it's probably best left to
0.8alpha9, as originally planned. It's a pretty large change, and
has not been fully thought out yet.
In the meantime, we need some solution quick to be able to do
buoys nicely.
Ok.
Then I think my earlier suggestion's good: In AWT, store x,y,w,h per
coordsys; in GL, store x,y,xx,xy,yx,yy,w,h per coordsys. Vobs can ask
the RenderInfo for their width and height, if they need one. When
constructing a new coordsys, you can pass a clip-cs as well as a
transform-cs, as Tuomas proposed.
This seems a good hack for now.
Uhh, are you sure we really want to make that change now? It will
increase the amount of data and possibly slow things down. Currently,
we can hack away all the cases that don't work.