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Re: [Gzz] Coordinates, shape


From: Benja Fallenstein
Subject: Re: [Gzz] Coordinates, shape
Date: Tue, 10 Sep 2002 14:11:46 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.0) Gecko/20020615 Debian/1.0.0-3

Tuomas Lukka wrote:

On Tue, Sep 10, 2002 at 01:29:28PM +0200, Benja Fallenstein wrote:
Tuomas Lukka wrote:

On Tue, Sep 10, 2002 at 12:41:54PM +0200, Benja Fallenstein wrote:


So you would suggest to do it *not* by cs, but by vob? That sounds difficult (would have to change the view hierarchy so that the lower levels know what the higher levels need clipped).
Well, we don't have that many levels and don't really need them.

View, cell view, cell content view. Even in a quick hack, at least the cell content view would need to be passed a shape it would have to clip itself to... ugly.

No, the cell view would set the clip, then call the cell content view
and then return.


Ok, that works. So the cell view would add a vob that clips, then the cell content view would add its vobs. -- Would there need to be a vob added by the cell view in the end that "unclips"? (I.e., removes the clip.) How would the unclipping work for a) the stencil buffer, and b) GL clip planes?

- Benja





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