gzz-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gzz] Re: [Gzz-commits] gzz/doc/gl irreg0.png irreg1.png


From: Benja Fallenstein
Subject: Re: [Gzz] Re: [Gzz-commits] gzz/doc/gl irreg0.png irreg1.png
Date: Wed, 11 Sep 2002 18:01:06 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.0) Gecko/20020615 Debian/1.0.0-3

Tuomas Lukka wrote:

On Wed, Sep 11, 2002 at 05:30:44PM +0200, Benja Fallenstein wrote:
Tuomas Lukka wrote:

On Wed, Sep 11, 2002 at 10:00:04AM +0200, Benja Fallenstein wrote:


Remember that the difficult part in these is how to draw the border correctly (or so I think)-- any ideas on that, yet?

Try "make runirregu" ;) ;) ;)


Hm, are you saying that you've already implemented it? How?

A simple trick, which jvk suggested. (I had used it somewhere before
but had forgotten it in the meantime)

        First, draw the shape 4 times in black, shifted 2 pixels up,
        down, left, right respectively.

        Then, draw the shape in white.

I don't really understand: The problem I was refering to is that you need to draw the border around the *intersection* of two irregular shapes-- how do you do that? Does the algorithm above solve that? If so, how? If not, what *does* it solve? ;-)

- Benja






reply via email to

[Prev in Thread] Current Thread [Next in Thread]