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Re: [Gzz] Re: gzz/gfx/libcallgl callgl.hxx
From: |
Matti Katila |
Subject: |
Re: [Gzz] Re: gzz/gfx/libcallgl callgl.hxx |
Date: |
Thu, 12 Sep 2002 14:57:59 +0300 (EEST) |
...poorly written english :/
> using addres
1. callgl gets a peg which is not listed in 'else if' cases.
2. check out the *list if it's there.
* (The list where all extended calls are).
> 3. send a peg to libos to excecute. Because callgl has a list of
> extended calls it should also know what kind of call it is. So for
> example it knows how many arguments might be needed or if not needed
> at all.
Otherwise do the normal error handling.
Uh, just noticed that argument count isn't needed if we know what kind of
arguments the function needs.
-Matti