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Re: [Help-glpk] 64-bit platform once again


From: glpk xypron
Subject: Re: [Help-glpk] 64-bit platform once again
Date: Wed, 20 Aug 2008 20:19:59 +0200

Hello Нестеренко,

Dev-C++ is not available for 64 bit.

To compile with Visual Studio for a 64bit environment you have to install the 
cross compilers:
http://msdn.microsoft.com/en-us/library/x4d2c09s(VS.80).aspx

Everything needed to cross compile command line applications for 64 bit should 
be delivered with Microsoft ® Windows Server® 2003 R2 Platform SDK
which can be downloaded for free at:
http://www.microsoft.com/downloads/details.aspx?FamilyId=0BAF2B35-C656-4969-ACE8-E4C0C0716ADB&displaylang=en
(reference 
http://www.intel.com/software/products/compilers/docs/cwin/install.htm)

Best regards

Xypron


-------- Original-Nachricht --------
> Datum: Wed, 20 Aug 2008 19:14:16 +0400
> Von: Andrew Makhorin <address@hidden>
> An: "Нестеренко Геннадий Витальевич" <address@hidden>
> CC: address@hidden
> Betreff: Re: [Help-glpk] 64-bit platform once again

> > Topic has been already discussed, so I apologize..
> > I compiled glpk-4.30 by Dev-C++ (v. 4.9.9.2) under WinXP using
> > Build_GLPK_with_Dev.bat (I didn't correct any code). 
> > 1. Will such exe-file work under Vista-64?
> 
> Yes (more precisely, it must).
> 
> > 2. If yes, will it "see" memory beyond 4Gb?
> 
> No, because 32-bit pointers allows addressing only 4Gb.
> 
> 
> 
> _______________________________________________
> Help-glpk mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/help-glpk

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