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RE: [Help-glpk] 64-bit platform once again


From: Нестеренко Геннадий Вит альевич
Subject: RE: [Help-glpk] 64-bit platform once again
Date: Thu, 21 Aug 2008 09:16:33 +0400

Thanks a lot, colleagues!

> 
> Dev-C++ is not available for 64 bit.
> 

What's about Watcom C? 


> To compile with Visual Studio for a 64bit environment you 
> have to install the cross compilers:
> http://msdn.microsoft.com/en-us/library/x4d2c09s(VS.80).aspx
> 
> Everything needed to cross compile command line applications 
> for 64 bit should be delivered with Microsoft (r) Windows 
> Server(r) 2003 R2 Platform SDK which can be downloaded for free at:
> http://www.microsoft.com/downloads/details.aspx?FamilyId=0BAF2
> B35-C656-4969-ACE8-E4C0C0716ADB&displaylang=en
> (reference 
> http://www.intel.com/software/products/compilers/docs/cwin/ins
> tall.htm)
> 
> Best regards
> 
> Xypron
> 
> 
> -------- Original-Nachricht --------
> > Datum: Wed, 20 Aug 2008 19:14:16 +0400
> > Von: Andrew Makhorin <address@hidden>
> > An: "Нестеренко Геннадий Витальевич" <address@hidden>
> > CC: address@hidden
> > Betreff: Re: [Help-glpk] 64-bit platform once again
> 
> > > Topic has been already discussed, so I apologize..
> > > I compiled glpk-4.30 by Dev-C++ (v. 4.9.9.2) under WinXP using 
> > > Build_GLPK_with_Dev.bat (I didn't correct any code).
> > > 1. Will such exe-file work under Vista-64?
> > 
> > Yes (more precisely, it must).
> > 
> > > 2. If yes, will it "see" memory beyond 4Gb?
> > 
> > No, because 32-bit pointers allows addressing only 4Gb.
> > 
> > 
> > 
> > _______________________________________________
> > Help-glpk mailing list
> > address@hidden
> > http://lists.gnu.org/mailman/listinfo/help-glpk
> 
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