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Re: What should the call stack look like when calling a C++ virtual func
From: |
Dev1024 |
Subject: |
Re: What should the call stack look like when calling a C++ virtual function? |
Date: |
25 Sep 2006 08:14:06 -0700 |
User-agent: |
G2/1.0 |
> If you ever get past this obstacle, it will start *not* working for
> other reasons, such as different object layout and different
> name-mangling scheme. Your attempt is futile: C++ code compiled by
> different compilers is *not* (and generally can't be made)
> link-compatible.
Thanks for the feedback. After some looking I found a few projects
that do this, Mozilla XPCOM for example. They must have figured out
how to work around these issues.
- What should the call stack look like when calling a C++ virtual function?, Dev1024, 2006/09/23
- Re: What should the call stack look like when calling a C++ virtual function?, Paul Pluzhnikov, 2006/09/23
- Re: What should the call stack look like when calling a C++ virtual function?, Dev1024, 2006/09/24
- Re: What should the call stack look like when calling a C++ virtual function?, Paul Pluzhnikov, 2006/09/25
- Re: What should the call stack look like when calling a C++ virtual function?,
Dev1024 <=
- Re: What should the call stack look like when calling a C++ virtual function?, Paul Pluzhnikov, 2006/09/25
- Re: What should the call stack look like when calling a C++ virtual function?, Dev1024, 2006/09/25
- Re: What should the call stack look like when calling a C++ virtual function?, Dev1024, 2006/09/25
- Re: What should the call stack look like when calling a C++ virtual function?, Dev1024, 2006/09/27
- Re: What should the call stack look like when calling a C++ virtual function?, Paul Pluzhnikov, 2006/09/28