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[Nel] Particule assert
From: |
Loic Dachary |
Subject: |
[Nel] Particule assert |
Date: |
Thu, 21 Feb 2002 23:19:09 +0100 |
Hi,
I have a constant flow of the following:
AST 3039 particle_system.cpp 169 : "retValue >= 0 && retValue < 10000" dist =
0.000000, _MaxViewDist = 200.000000, _MaxNumFacesWanted = 10000, retValue =
10000.000000
with todays CVS compiled, on GNU/Linux. The game is otherwise working
fine, including the particle system.
Cheers,
--
Loic Dachary http://www.dachary.org/ address@hidden
12 bd Magenta http://www.senga.org/ address@hidden
75010 Paris T: 33 1 42 45 07 97 address@hidden
GPG Public Key: http://www.dachary.org/loic/gpg.txt
- [Nel] Particule assert,
Loic Dachary <=
- Re: [Nel] Particule assert, Alain Dutech, 2002/02/22
- Re: [Nel] Particule assert, Loic Dachary, 2002/02/22
- Re: [Nel] Particule assert, Alain Dutech, 2002/02/22
- Re: [Nel] Particule assert, David MENTRE, 2002/02/24
- Re: [Nel] Particule assert, Vianney Lecroart, 2002/02/25
- Re: [Nel] Particule assert, David MENTRE, 2002/02/25
- Re: [Nel] Particule assert, Vianney Lecroart, 2002/02/26
- NeL and old graphic cards (was Re: [Nel] Particule assert), David MENTRE, 2002/02/26