----- Original Message -----
Sent: Tuesday, April 16, 2002 6:49
PM
Subject: Re: [Nel] Max exporter
compilation problems
Hi,
About the master compilation problem, this
project do not exists anymore.
All the master, worldeditor, georges project
should not be on the CVS.
Please ignore them.
Cheers,
Mat.
----- Original Message -----
Sent: Monday, April 15, 2002 11:38
PM
Subject: [Nel] Max exporter compilation
problems
Hi,
After getting the latest source, I tried
compiling the max exporter under WinXP and Visual C++ 6. I have Max
4.2 and the latest Max 4.2 SDK also. Everything seemed to compile
correctly after a few small non-critical changes, but Max fails to load the
plugin correctly and comes up with a generic error =/ the shared DLL is in
the system path, so I'm pretty sure it's not that...
Also, when trying to compile Master, I get the
following error:
g:\src\code\nel\tools\leveldesign\master\mainfrm.h(21) : fatal error
C1083: Cannot open include file:
'/code/nel/tools/3d/ligo/worldeditor/worldeditor_interface.h': No such file
or directory
All the source I'm using is from CVS, so it
seems that worldeditor_interface.h does not exist - also the georges_lib
project does not exist. I'm sure there were quite a few other files
missing as well - should these all be in CVS or in the zip/tgz packages or
are they located somewhere else ?
Thanks,
Dan.