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Re: [Nel] Max exporter compilation problems


From: Matthieu Besson
Subject: Re: [Nel] Max exporter compilation problems
Date: Tue, 16 Apr 2002 10:49:53 +0200

Hi,
 
About the master compilation problem, this project do not exists anymore.
All the master, worldeditor, georges project should not be on the CVS.
Please ignore them.
 
Cheers,
Mat.
----- Original Message -----
Sent: Monday, April 15, 2002 11:38 PM
Subject: [Nel] Max exporter compilation problems

Hi,
 
After getting the latest source, I tried compiling the max exporter under WinXP and Visual C++ 6.  I have Max 4.2 and the latest Max 4.2 SDK also.  Everything seemed to compile correctly after a few small non-critical changes, but Max fails to load the plugin correctly and comes up with a generic error =/ the shared DLL is in the system path, so I'm pretty sure it's not that...
 
Also, when trying to compile Master, I get the following error:
g:\src\code\nel\tools\leveldesign\master\mainfrm.h(21) : fatal error C1083: Cannot open include file: '/code/nel/tools/3d/ligo/worldeditor/worldeditor_interface.h': No such file or directory
 
All the source I'm using is from CVS, so it seems that worldeditor_interface.h does not exist - also the georges_lib project does not exist.  I'm sure there were quite a few other files missing as well - should these all be in CVS or in the zip/tgz packages or are they located somewhere else ?
 
Thanks,
Dan.

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