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Re: [Nel] // new properties.cfg //


From: Cyril 'Hulud' Corvazier
Subject: Re: [Nel] // new properties.cfg //
Date: Thu, 6 Nov 2003 10:51:26 +0100

Hi there, sorry for this late support. :-/

> we are at the final stage of exporting our zone using the
zone_lighter.exe. when i run the zone_lighter_rd.exe to get a verbose output
of why it skips and doesn't write the *.zonel file i see that it's
requesting a variety of _new_ variables in order to light the zone.
>
> in other words, the example properties.cfg is missing variables that
zone_lighter.exe needs to do it's work. starting with sun_center you can see
these in the zone_lighter.cpp file.

I had a config file in the directory "R:\code\nel\tools\3d\zone_lighter"
with all the updated options. This config file is used in Ryzom builds.
"R:\code\nel\tools\3d\zone_lighter".

> were using zone_lighter.exe directly as ./3_build.bat in the zone/ folder
only seems to process *.zone >  *.zonew and doesn't carry through to writing
the final *.zonel.

You should first run the zone/3_build.bat process. This will link the zones
files together. It produces .zonew files that are the same file format than
.zone with linked data filled.

Then, you have to light the zones. This is done with the
zone_light/3_build.bat process. This will produce the final .zonel files
that are the same file format than .zonew with lighting data filled.

We have extracted the "zone_light" process from the "zone" process to get
faster incremental builds : .zonew files are used to build the collisions
data. If only the lighting has been changed (if lighting properties have
been modified or trees and buildings have been added / removed / moved) it
is not necessary to recompute the .zonew and the landscape collision data.

I hope this helps. Sorry for the bad ping.

Hld.






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