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[Octave-bug-tracker] [bug #39535] FaceAlpha property not working for Ope
From: |
Markus Mützel |
Subject: |
[Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend |
Date: |
Sun, 22 Oct 2017 13:31:41 -0400 (EDT) |
User-agent: |
Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:57.0) Gecko/20100101 Firefox/57.0 |
Follow-up Comment #18, bug #39535 (project octave):
@Rik: It looks like some viewers do not support rendering transparency. E.g.
Evince didn't show transparency for both Pantxo and me while the very same pdf
was rendering with transparency when I opened it in Adobe Acrobat Viewer.
Which programs did you use to display the svg and pdf?
@Pantxo: It sound reasonable to delay that change.
A feasible improvement could be to first render all objects that DO NOT
contain any semi-transparent faces, turn the depth check (occlusion) off after
that and than render the objects that DO contain semi-transparent faces. That
could help to reduce the number of faces (in some cases) but doesn't sound as
complicated as true back to front sorting.
I never studied what "gl2ps-print" does and how it is doing it. Thus, I don't
know whether that would be even possible.
Anyhow, that can probably wait for a later changeset.
The same change might improve some situations where solid objects disappear
behind transparent objects in gl-render.
What do you think?
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- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, (continued)
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Markus Mützel, 2017/10/10
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/16
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Markus Mützel, 2017/10/17
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/19
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Markus Mützel, 2017/10/21
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Rik, 2017/10/21
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Markus Mützel, 2017/10/21
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/21
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Rik, 2017/10/21
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/21
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend,
Markus Mützel <=
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Markus Mützel, 2017/10/22
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/22
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/22
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/23
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Rik, 2017/10/24
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/26
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Markus Mützel, 2017/10/28
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Rik, 2017/10/28
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Pantxo Diribarne, 2017/10/28
- [Octave-bug-tracker] [bug #39535] FaceAlpha property not working for OpenGL backend, Rik, 2017/10/28