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Re: [Openexr-devel] Willing to help
From: |
Rodrigo Damazio |
Subject: |
Re: [Openexr-devel] Willing to help |
Date: |
Tue, 28 Jan 2003 06:26:02 -0200 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.0.1) Gecko/20021003 |
Drew Hess wrote:
Hi Rodrigo, thanks for the offer. I'll try to prepare a TODO list and
post it at the CVS site so that people who're willing to help can find
tasks. One thing that'll definitely be needed is testing and building of
CVS source before releases. I've got a few different platforms here at
work, but I can't cover everything.
At work I have access to many PCs, SGIs and a few Suns...but you
probably do, too...I've also got OpenEXR runnign on my iPAQ handheld(in
Linux)...it's very slow because its CPU lacks floating-point operations,
but it works pretty well...
Here's a start for the TODO list:
- it'd be great if "make dist" would create pre-packaged libs, includes,
and binaries on the various platforms: an RPM in Linux (use a .spec
file), a zip file in Windows, a .pkg file in OS X, and a .tar.gz file
for everything else (IRIX etc.)
I will do that to start then...there's this little program
called EPM(http://www.easysw.com/epm/
<http://freshmeat.net/redir/epm/2370/url_homepage/epm>) which can
package in all those formats and many others, using the same specs
file...I personally think it's quite useful...can I use it??
- need a FAQ for this mailing list and for general OpenEXR questions
Ok, I'll start that too...
- an ImageMagick plugin
How about a GIMP plugin??
- a Maya plugin
I could try to work on that after I get the packaging and FAQ
started...but if I'm not mistaken, writing an image plugin for Maya
requires an API that Alias only released for IRIX(Maya Composer's),
doesn't it??
And btw, don't you guys already have that at ILM?? Or must it
remain closed-source for some reason??
- a Houdini plugin (someone may be working on this one already)
I know too little about Houdini to work on one...
- a Quicktime plugin (someone may be working on this one already)
Know too little about quicktime too...
- exr2tiff, tiff2exr (support 32-bit float TIFFs, especially)
I can surely work on this one as well...should be easy if we use
libtiff
- Python bindings
I'll pass on this one...I know too little python...
- some standards for OpenEXR attributes. Start with a discussion of
what attributes are needed.
Well, this is the discussion list, so how about starting the
discussion now?? =c)
Btw, how did you generate the example exr files?? Did you
convert them from another format or something?
Rodrigo