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RE: [Openexr-user] Re: Clarification on Open EXR and Photoshop


From: Peter Whiteside
Subject: RE: [Openexr-user] Re: Clarification on Open EXR and Photoshop
Date: Tue, 24 Aug 2004 09:35:07 -0700

Does Aura understand open exr and is it float colorspace?
I use Digital Fusion, a compositor with built in roto paint, tracking, masking, 
realtime preview, etc. I works in float colorspace, and understands exr and hdr.

-----Original Message-----
From: address@hidden
[mailto:address@hidden
Behalf Of Ched at Starfortress.com
Sent: Tuesday, August 24, 2004 9:31 AM
To: address@hidden
Cc: address@hidden
Subject: [Openexr-user] Re: Clarification on Open EXR and Photoshop



I don't understand why someone would use Photoshop to do frame by frame
manipulations. There is no onion skinning available so how do you see what
is ahead and behind the current frame without changing those massive 4k or
8k layers? What about something like NewTek's Aura Video Paint? It's
resolution independent, uses onion skinning, and was designed with 2D
animation and 3D integration in mind from the ground up.

Just my $0.25

- Ched Beckwith

http://www.starfortress.com/


> The Windows and OSX versions
> are not stable as suggested
> by the Cinepaint web site,
> lots of bugs.  Stability,
> plus the robust tools of
> Photoshop make it the editor
> of choice for me, retaining
> the quality remains the question.

> JK




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