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From: | Ingo Ruhnke |
Subject: | Re: [Pingus-CVS] CVS: Games/Pingus BUGS,1.12,1.13 |
Date: | 15 Aug 2002 19:00:11 +0200 |
User-agent: | Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
David Philippi <address@hidden> writes: > I consider a class explosion with Inverted[Angled]Axis, Multiple[Angled]Axis > etc. worse. It's not like the angle would eat up time in every update cycle. > The only cost is the storage of one float. AngledAxis would be a wrapper class around Axis, no need for class explosion here. -- WWW: http://pingus.seul.org/~grumbel/ Games: http://pingus.seul.org/~grumbel/gamedesigns/ JabberID: address@hidden ICQ: 59461927
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