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Re: Patch for svn.xml (website) -> New svn addresses


From: Ricardo Cruz
Subject: Re: Patch for svn.xml (website) -> New svn addresses
Date: Fri, 1 Oct 2004 18:19:43 +0100
User-agent: KMail/1.6.1

 Just wondering, why does Pingus needs ClanLib 0.6, if 0.7 is there for quite 
some time.
 Is Pingus dead?

Cheers,
 Ricardo

Em Sexta, 1 de Outubro de 2004 16:56, o address@hidden 
escreveu:
> Message: 8
> Date: Thu, 30 Sep 2004 22:18:23 -0700 (PDT)
> From: Aggro <address@hidden>
> Subject: Re: Patch for svn.xml (website) -> New svn addresses
> To: address@hidden
> Message-ID: <address@hidden>
> Content-Type: text/plain; charset=us-ascii
>
> --- David Philippi <address@hidden> wrote:
> > Well, getting the source for the website from the
> > savannah CVS and using
> > cvs diff would be one way. Maybe even the best. :-)
>
> I'm sorry, but I don't seem to be able to find out how
> to do this. From the old cvs.html file I can find
> these instructions:
>
> $ export
> CVSROOT=':pserver:address@hidden:/var/lib/cvs'
> $ cvs login
> (there is no password, just hit return)
> $ cvs checkout Libs/ClanLib-0.6
> $ cvs checkout Games/Pingus
>
> But clearly the address is incorrect. Well the server
> domain I think I know, but everything else?
>
> Could you provide similar set of commands I have to
> give to get it?

-- 
Pickle's Law:
        If Congress must do a painful thing,
        the thing must be done in an odd-number year.




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