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Re: [Qemu-devel] Qemu development schedule?


From: Fabrice Bellard
Subject: Re: [Qemu-devel] Qemu development schedule?
Date: Fri, 03 Sep 2004 10:32:30 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.2) Gecko/20040803

Having a GUI goes further than just having the display and keyboard API (as you implied, such an API already exists in QEMU and it is fairly easy to add a new display/keyboard driver). The real problem is to handle all the configuration stuff with a simple API and even to manage several VMs at once. If a minimal GTK, win32 or Mac OS X GUI is submitted, then I'll improve the API.

Fabrice.

Jim C. Brown wrote:
On Fri, Sep 03, 2004 at 01:28:35AM +0200, Lionel Ulmer wrote:

So? Fabrice has said that he'll add support got the Win32 GUI directly if some
one sends a patch for it ... surely this makes it hard to port to the Linux
platform???

My only problem with that is that I do not wish to see the QEMU code go down
the #ifdef / #endif hell (with #ifdef X11 / COCOA / WIN32 / .... sprinkled
anywhere over the code).

So such patches are great .... if they are based on a framework that make
adding new display / input / sound drivers painless (i.e. without touching a
single line of code in QEMU's main code).



The ironic thing is that the original X11 driver did this seamlessly.
You just removed the original sdl.c and renamed the X11 file to sdl.c and
recompiled. Not as good as an actual framework tho.

I guess we could split the sdl.c file into grap.c and sdl-driver.c, where
grap.c provides all the functions that qemu calls (such as sdl_update_caption
or toggle_full_screen), and grap.c simply calls a function in sdl-driver.c
... then to add X11 support, one simply has to send a patch to add the
appropriate #ifdefs to grap.c and write an x11-driver.c


            Lionel

--
                 Lionel Ulmer - http://www.bbrox.org/


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