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Re: [Qemu-devel] [PATCH] opengl rendering in the sdl window


From: Avi Kivity
Subject: Re: [Qemu-devel] [PATCH] opengl rendering in the sdl window
Date: Sun, 07 Sep 2008 10:48:39 +0300
User-agent: Thunderbird 2.0.0.16 (X11/20080723)

Daniel P. Berrange wrote:
On Fri, Sep 05, 2008 at 05:44:55PM +0100, Stefano Stabellini wrote:
Jamie Lokier wrote:
Another way to map guest framebuffer to video memory is the XF86DGA
extension, which is great when you can use it.  I think VMware uses it
in full-screen mode.
I went with OpenGL because I wanted the accelerated window resize
feature, and because I think it will give us more opportunities for
further improvements (for example using PBOs as soon as they are
supported by at least one open source graphic card driver).

The problem with OpenGL is that it has horrible rendering issues if you
are also using a compositing window manager like Compiz.

I would say that this is a compiz problem.

You need an X
server & driver which supports Redirected Direct Rendering [1]. No distro currently has any official support for this yet.

Or a distro problem.

AFAIK, the next Fedora 10
will be the first to support it, and even then only on Intel hardware[2].
ATI is still a fair way off, and NVidia support is nowhere to be seen. For
accelerated resize of windows though you shouldn't need 3d - the graphics
driver 2-d hardware acceleration  support ought to be sufficient I'd
imagine

I don't see how distros can enable compiz if it breaks opengl applications like this.

--
error compiling committee.c: too many arguments to function





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