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Re: [Qemu-devel] [PATCH 7/8] target-arm: implement vsli.64, vsri.64
From: |
Peter Maydell |
Subject: |
Re: [Qemu-devel] [PATCH 7/8] target-arm: implement vsli.64, vsri.64 |
Date: |
Mon, 7 Feb 2011 15:55:05 +0000 |
On 31 January 2011 18:06, <address@hidden> wrote:
> From: Christophe Lyon <address@hidden>
>
> Signed-off-by: Christophe Lyon <address@hidden>
> ---
> target-arm/translate.c | 11 ++++++++++-
> 1 files changed, 10 insertions(+), 1 deletions(-)
>
> diff --git a/target-arm/translate.c b/target-arm/translate.c
> index 61d4c4c..9150242 100644
> --- a/target-arm/translate.c
> +++ b/target-arm/translate.c
> @@ -4700,7 +4700,16 @@ static int disas_neon_data_insn(CPUState * env,
> DisasContext *s, uint32_t insn)
> tcg_gen_add_i64(cpu_V0, cpu_V0, cpu_V1);
> } else if (op == 4 || (op == 5 && u)) {
> /* Insert */
> - cpu_abort(env, "VS[LR]I.64 not implemented");
> + neon_load_reg64(cpu_V1, rd + pass);
> + uint64_t mask;
> + if (op == 4) {
> + mask = 0xffffffffffffffffull >> -shift;
> + } else {
> + mask = 0xffffffffffffffffull << shift;
> + }
If shift is 64 or -64 then the result of this shift is undefined (and for
an x86 host we get the wrong results for eg "vsri.64 q5,q5,64").
You want to add an
if (shift < -63 || shift > 63) {
mask = 0;
} else ...
clause (compare the 32 bit case.)
> + tcg_gen_andi_i64(cpu_V0, cpu_V0, mask);
This AND is harmless but unnecessary (and not specified in the
ARM ARM.)
-- PMM
- Re: [Qemu-devel] [PATCH 7/8] target-arm: implement vsli.64, vsri.64,
Peter Maydell <=