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Re: [Qemu-devel] [PATCH 4/5] integratorcp: convert integratorcm to VMSta


From: Anthony Liguori
Subject: Re: [Qemu-devel] [PATCH 4/5] integratorcp: convert integratorcm to VMState
Date: Wed, 09 Nov 2011 11:43:45 -0600
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On 11/09/2011 09:56 AM, Avi Kivity wrote:
On 11/09/2011 05:49 PM, Anthony Liguori wrote:

VMSTATE_MEMORY_REGION(integratorcm, flash),

Therefore this line is 100% redundant.


Yes, but the problem is that it's not obvious *why*.  That's what I'm
trying to get at here.  If you have a VMSTATE_MEMORY_REGION() that has
all of it's fields marked immutable and one field marked derived, now
it becomes obvious *why* we don't save these fields.

Every MemoryRegion field in qemu today is either immutable or slaved to
another register.  We could have a system to annotate every field, but
it's pointless.

If I'm writing a device and doing save/restore and I happen to use a MemoryRegion, how do I determine that every field is either immutable or slaved?

If we had a device that set the region offset to some value it computes
at runtime that is not derived from state (say, offset = count of writes
to some register) then there would be some point in it.  But we don't,
so there isn't.

Just not having it in the vmstate description makes it very
non-obvious.  Is it a bug?  Is there some field in memory region that
I'm responsible for setting in a post load hook?

Missing post-load hook bugs are not destructive.  Of course we should
try to avoid them, but a markup system that we know ends up doing
nothing is excessive.


This gives us a few things.  First, it means we're describing how to
marshal everything which I really believe is the direction we need to
go.  Second, it makes writing VMState descriptions easier to review.
Every field should be in the VMState description.  Any field that is
in the derived_fields array should have its value set in the post_load
function.  You could also have an immutable_fields array to indicate
which fields are immutable.

100% of the memory API's fields are either immutable or derived.

Ok, let's at least make the code make it obvious that that is the case.

The memory/mutators branch simplifies it by eliminating pseudo state
like flash_mapped.

They just moved the derived state into the MemoryRegion, no?

BTW, I've thought about this in the past but never came up with
anything that really made sense.  Have you thought about what what a
Register class would do?


name (for the monitor)
size
ptr to storage (in device state)
writeable bits mask
clear-on-read mask

Really?  Is that all that common outside of PCI config?

Yes, ISR fields often have it (like virtio).

Yes, but virtio-pci was a very special case to avoid taking an extra exit.

Do you know of any other than virtio-pci? All the ones I can think of (RTC, Serial, etc.) are cleared with a write.

read function (if computed on demand; otherwise satisfied from storage)
write function (if have side effects)

I tried something like this in Python at one point and the code ended
up very big to write a device model.  It's hard to beat the
conciseness of the dispatch functions with a switch() statement.

This style of code really wants lambdas.  Without them, we have 4-5
lines of boilerplate for each callback.  Even then, it's worthwhile IMO
(and many callbacks can be avoided, both read and write, or merged into
a device_update_mapping or device_update_irq read-all-state style
functions).

Yeah, I looked at this but wasn't happy with the results. In practice, many devices end up implementing non-trivial logic when register values change.

What I was really interested in was coming up with a way to get really high quality tracing of device register accesses.

Regards,

Anthony Liguori




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