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Re: [Qemu-devel] Get only TCG code without execution


From: 陳韋任
Subject: Re: [Qemu-devel] Get only TCG code without execution
Date: Tue, 17 Jan 2012 09:04:34 +0800
User-agent: Mutt/1.5.21 (2010-09-15)

> > What is the way out of this? The reason I need TCG code is because my
> > project work is to write a semantics for TCG micro-operations and then
> > compare my semantics with a semantics for ARM instructions being written by
> > someone else. To test my semantics, I need the corresponding TCG code for
> > several different multi-threaded ARM binaries.
> 
> Why does this have to be a multi-threaded binary? In the multithreaded
> case, the instructions executed by QEMU won't be deterministic (it will
> depend on how the host OS schedules the multiple threads) so it's going
> to be hard to compare a long trace output to something else.

  I guess Rajat's goal is to compare the "semantics" of TCG ops and ARM binary,
therefore the non-deterministic might not be the issue. Or he want to use
"semantics" to solve the non-deterministic problem.

Regards,
chenwj

-- 
Wei-Ren Chen (陳韋任)
Computer Systems Lab, Institute of Information Science,
Academia Sinica, Taiwan (R.O.C.)
Tel:886-2-2788-3799 #1667
Homepage: http://people.cs.nctu.edu.tw/~chenwj



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