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Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used
From: |
Aurelien Jarno |
Subject: |
Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint |
Date: |
Thu, 13 Sep 2012 23:21:57 +0200 |
User-agent: |
Mutt/1.5.21 (2010-09-15) |
On Thu, Sep 13, 2012 at 07:37:44PM +0200, Stefan Weil wrote:
> While 64 bit hosts use the first three registers which are also used
> as function input parameters, 32 bit hosts use TCG_REG_EAX and
> TCG_REG_EDX which are not used in parameter passing.
>
> After defining new register macros for the registers used in L
> constraint, the patch replaces most occurrences of
> tcg_target_call_iarg_regs[0], tcg_target_call_iarg_regs[1] and
> tcg_target_call_iarg_regs[2] by those new macros.
>
> tcg_target_call_iarg_regs remains unchanged when it is used for input
> arguments (only with 64 bit hosts) before tcg_out_calli.
>
> A comment related to those registers was fixed, too.
>
> Signed-off-by: Stefan Weil <address@hidden>
> ---
> tcg/i386/tcg-target.c | 84
> +++++++++++++++++++++++--------------------------
> 1 file changed, 40 insertions(+), 44 deletions(-)
>
> diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c
> index 43b5572..ef63967 100644
> --- a/tcg/i386/tcg-target.c
> +++ b/tcg/i386/tcg-target.c
> @@ -88,6 +88,16 @@ static const int tcg_target_call_oarg_regs[] = {
> #endif
> };
>
> +/* Registers used with L constraint. */
> +#if TCG_TARGET_REG_BITS == 64
> +# define TCG_REG_L0 tcg_target_call_iarg_regs[0]
> +# define TCG_REG_L1 tcg_target_call_iarg_regs[1]
> +# define TCG_REG_L2 tcg_target_call_iarg_regs[2]
> +#else
> +# define TCG_REG_L0 TCG_REG_EAX
> +# define TCG_REG_L1 TCG_REG_EDX
> +#endif
> +
> static uint8_t *tb_ret_addr;
>
> static void patch_reloc(uint8_t *code_ptr, int type,
> @@ -181,15 +191,15 @@ static int target_parse_constraint(TCGArgConstraint
> *ct, const char **pct_str)
> ct->ct |= TCG_CT_REG;
> if (TCG_TARGET_REG_BITS == 64) {
> tcg_regset_set32(ct->u.regs, 0, 0xffff);
> - tcg_regset_reset_reg(ct->u.regs, tcg_target_call_iarg_regs[0]);
> - tcg_regset_reset_reg(ct->u.regs, tcg_target_call_iarg_regs[1]);
> + tcg_regset_reset_reg(ct->u.regs, TCG_REG_L0);
> + tcg_regset_reset_reg(ct->u.regs, TCG_REG_L1);
> #ifdef CONFIG_TCG_PASS_AREG0
> - tcg_regset_reset_reg(ct->u.regs, tcg_target_call_iarg_regs[2]);
> + tcg_regset_reset_reg(ct->u.regs, TCG_REG_L2);
> #endif
> } else {
> tcg_regset_set32(ct->u.regs, 0, 0xff);
> - tcg_regset_reset_reg(ct->u.regs, TCG_REG_EAX);
> - tcg_regset_reset_reg(ct->u.regs, TCG_REG_EDX);
> + tcg_regset_reset_reg(ct->u.regs, TCG_REG_L0);
> + tcg_regset_reset_reg(ct->u.regs, TCG_REG_L1);
> }
> break;
>
> @@ -1031,8 +1041,8 @@ static inline void tcg_out_tlb_load(TCGContext *s, int
> addrlo_idx,
> uint8_t **label_ptr, int which)
> {
> const int addrlo = args[addrlo_idx];
> - const int r0 = tcg_target_call_iarg_regs[0];
> - const int r1 = tcg_target_call_iarg_regs[1];
> + const int r0 = TCG_REG_L0;
> + const int r1 = TCG_REG_L1;
> TCGType type = TCG_TYPE_I32;
> int rexw = 0;
>
> @@ -1194,8 +1204,7 @@ static void tcg_out_qemu_ld(TCGContext *s, const TCGArg
> *args,
> label_ptr, offsetof(CPUTLBEntry, addr_read));
>
> /* TLB Hit. */
> - tcg_out_qemu_ld_direct(s, data_reg, data_reg2,
> - tcg_target_call_iarg_regs[0], 0, opc);
> + tcg_out_qemu_ld_direct(s, data_reg, data_reg2, TCG_REG_L0, 0, opc);
>
> /* jmp label2 */
> tcg_out8(s, OPC_JMP_short);
> @@ -1231,14 +1240,10 @@ static void tcg_out_qemu_ld(TCGContext *s, const
> TCGArg *args,
> mem_index);
> #ifdef CONFIG_TCG_PASS_AREG0
> /* XXX/FIXME: suboptimal */
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[3],
> - tcg_target_call_iarg_regs[2]);
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[2],
> - tcg_target_call_iarg_regs[1]);
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[1],
> - tcg_target_call_iarg_regs[0]);
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0],
> - TCG_AREG0);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[3], TCG_REG_L2);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[2], TCG_REG_L1);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[1], TCG_REG_L0);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0], TCG_AREG0);
> #endif
> #endif
>
> @@ -1305,11 +1310,9 @@ static void tcg_out_qemu_ld(TCGContext *s, const
> TCGArg *args,
> use the ADDR32 prefix. For now, do nothing. */
>
> if (offset != GUEST_BASE) {
> - tcg_out_movi(s, TCG_TYPE_I64,
> - tcg_target_call_iarg_regs[0], GUEST_BASE);
> - tgen_arithr(s, ARITH_ADD + P_REXW,
> - tcg_target_call_iarg_regs[0], base);
> - base = tcg_target_call_iarg_regs[0];
> + tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_L0, GUEST_BASE);
> + tgen_arithr(s, ARITH_ADD + P_REXW, TCG_REG_L0, base);
> + base = TCG_REG_L0;
> offset = 0;
> }
> }
> @@ -1330,8 +1333,8 @@ static void tcg_out_qemu_st_direct(TCGContext *s, int
> datalo, int datahi,
> /* ??? Ideally we wouldn't need a scratch register. For user-only,
> we could perform the bswap twice to restore the original value
> instead of moving to the scratch. But as it is, the L constraint
> - means that the second argument reg is definitely free here. */
> - int scratch = tcg_target_call_iarg_regs[1];
> + means that TCG_REG_L1 is definitely free here. */
> + const int scratch = TCG_REG_L1;
>
> switch (sizeop) {
> case 0:
> @@ -1404,8 +1407,7 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg
> *args,
> label_ptr, offsetof(CPUTLBEntry, addr_write));
>
> /* TLB Hit. */
> - tcg_out_qemu_st_direct(s, data_reg, data_reg2,
> - tcg_target_call_iarg_regs[0], 0, opc);
> + tcg_out_qemu_st_direct(s, data_reg, data_reg2, TCG_REG_L0, 0, opc);
>
> /* jmp label2 */
> tcg_out8(s, OPC_JMP_short);
> @@ -1442,19 +1444,15 @@ static void tcg_out_qemu_st(TCGContext *s, const
> TCGArg *args,
> #endif
> #else
> tcg_out_mov(s, (opc == 3 ? TCG_TYPE_I64 : TCG_TYPE_I32),
> - tcg_target_call_iarg_regs[1], data_reg);
> - tcg_out_movi(s, TCG_TYPE_I32, tcg_target_call_iarg_regs[2], mem_index);
> + TCG_REG_L1, data_reg);
> + tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_L2, mem_index);
> stack_adjust = 0;
> #ifdef CONFIG_TCG_PASS_AREG0
> /* XXX/FIXME: suboptimal */
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[3],
> - tcg_target_call_iarg_regs[2]);
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[2],
> - tcg_target_call_iarg_regs[1]);
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[1],
> - tcg_target_call_iarg_regs[0]);
> - tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0],
> - TCG_AREG0);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[3], TCG_REG_L2);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[2], TCG_REG_L1);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[1], TCG_REG_L0);
> + tcg_out_mov(s, TCG_TYPE_I64, tcg_target_call_iarg_regs[0], TCG_AREG0);
> #endif
> #endif
>
> @@ -1482,11 +1480,9 @@ static void tcg_out_qemu_st(TCGContext *s, const
> TCGArg *args,
> use the ADDR32 prefix. For now, do nothing. */
>
> if (offset != GUEST_BASE) {
> - tcg_out_movi(s, TCG_TYPE_I64,
> - tcg_target_call_iarg_regs[0], GUEST_BASE);
> - tgen_arithr(s, ARITH_ADD + P_REXW,
> - tcg_target_call_iarg_regs[0], base);
> - base = tcg_target_call_iarg_regs[0];
> + tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_L0, GUEST_BASE);
> + tgen_arithr(s, ARITH_ADD + P_REXW, TCG_REG_L0, base);
> + base = TCG_REG_L0;
> offset = 0;
> }
> }
> @@ -2038,15 +2034,15 @@ static void tcg_target_qemu_prologue(TCGContext *s)
> #if TCG_TARGET_REG_BITS == 32
> tcg_out_ld(s, TCG_TYPE_PTR, TCG_AREG0, TCG_REG_ESP,
> (ARRAY_SIZE(tcg_target_callee_save_regs) + 1) * 4);
> - tcg_out_ld(s, TCG_TYPE_PTR, tcg_target_call_iarg_regs[1], TCG_REG_ESP,
> + tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_L1, TCG_REG_ESP,
> (ARRAY_SIZE(tcg_target_callee_save_regs) + 2) * 4);
> #else
> - tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]);
> + tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, TCG_REG_L0);
> #endif
> tcg_out_addi(s, TCG_REG_ESP, -stack_addend);
>
> /* jmp *tb. */
> - tcg_out_modrm(s, OPC_GRP5, EXT5_JMPN_Ev, tcg_target_call_iarg_regs[1]);
> + tcg_out_modrm(s, OPC_GRP5, EXT5_JMPN_Ev, TCG_REG_L1);
I don't think this is correct here. This has nothing to do with the L
constraint, it's really refers to the first and seconds argument passed
to the prologue.
>
> /* TB epilogue */
> tb_ret_addr = s->code_ptr;
> --
> 1.7.10
>
--
Aurelien Jarno GPG: 1024D/F1BCDB73
address@hidden http://www.aurel32.net
- [Qemu-devel] [PATCH v2 0/4] Fix and clean tcg_target_get_call_iarg_regs_count, Stefan Weil, 2012/09/13
- [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint, Stefan Weil, 2012/09/13
- Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint,
Aurelien Jarno <=
- Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint, Richard Henderson, 2012/09/13
- Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint, Aurelien Jarno, 2012/09/13
- Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint, Peter Maydell, 2012/09/13
- Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint, Richard Henderson, 2012/09/13
- Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint, Stefan Weil, 2012/09/14
- Re: [Qemu-devel] [PATCH 2/4] tcg/i386: Add shortcuts for registers used in L constraint, Aurelien Jarno, 2012/09/22
[Qemu-devel] [PATCH 3/4] tcg/i386: Remove unused registers from tcg_target_call_iarg_regs, Stefan Weil, 2012/09/13
[Qemu-devel] [PATCH 4/4] tcg: Remove tcg_target_get_call_iarg_regs_count, Stefan Weil, 2012/09/13