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[Savannah-register-public] [task #5577] Submission of Physics 2D library


From: Peter Zotov
Subject: [Savannah-register-public] [task #5577] Submission of Physics 2D library
Date: Fri, 19 May 2006 18:38:18 +0400
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; ru; rv:1.8) Gecko/20051107 Firefox/1.5

URL:
  <http://savannah.gnu.org/task/?func=detailitem&item_id=5577>

                 Summary: Submission of Physics 2D library
                 Project: Savannah Administration
            Submitted by: peterzotov
            Submitted on: Пятница 19.05.2006 at 18:38
         Should Start On: Пятница 19.05.2006 at 00:00
   Should be Finished on: Понедельник 29.05.2006 at 00:00
                Category: Project Approval
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Percent Complete: 0%
             Open/Closed: Open
                  Effort: 0.00

    _______________________________________________________

Details:

A new project has been registered at Savannah 
The project account will remain inactive until a site admin approve or
discard the registration.


######### REGISTRATION ADMINISTRATION #########

While this item will be useful to track the registration process, approving
or discarding the registration must be done using the specific "Group
Administration" page, accessible only to site administrators, effectively
logged as site administrators (superuser):

  <https://savannah.gnu.org/siteadmin/groupedit.php?group_id=8573>


######### REGISTRATION DETAILS ######### 

Full Name:
----------
  Physics 2D library

System Group Name:
-----------------
  phys2d

Type:
-----
  non-GNU software & documentation

License:
-------- 
  GNU General Public License V2 or later

Description:
------------
  This project is a physic 2D library that will compute collisions, gravity,
other forces with fast algoithms. It will have an interface to create
sprites, even animated, and control them. You can write a program that will
apply a force to an object, dynamically create, delete rotate and even more
objects! It will be compiled into a easy-integrating DLL (in C++ using a free
Dev-Cpp tool and MinGW compiler). There is no source code that can be
demonstrated now, only templates, so I won't upload it to any server.
We are planning to make this library release in 2.5-3 months, later will be
new versions.
All source codes and binary will distributed free, without any limitations.








    _______________________________________________________

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