[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Savannah-register-public] [task #9812] Submission of 0verkill, a bloody
From: |
Jonathan Neuschäfer |
Subject: |
[Savannah-register-public] [task #9812] Submission of 0verkill, a bloody 2D deathmatch-like action game in ASCII-art |
Date: |
Sat, 24 Oct 2009 14:19:52 +0000 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en; rv:1.9.0.14) Gecko/20080528 Epiphany/2.22 (Debian/2.26.3-2) |
URL:
<http://savannah.gnu.org/task/?9812>
Summary: Submission of 0verkill, a bloody 2D deathmatch-like
action game in ASCII-art
Project: Savannah Administration
Submitted by: jn_
Submitted on: Sa 24 Okt 2009 16:19:51 CEST
Should Start On: Sa 24 Okt 2009 00:00:00 CEST
Should be Finished on: Di 03 Nov 2009 00:00:00 CET
Category: Project Approval
Priority: 5 - Normal
Status: None
Privacy: Public
Percent Complete: 0%
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
Effort: 0.00
_______________________________________________________
Details:
A new project has been registered at Savannah
This project account will remain inactive until a site admin approves or
discards the registration.
= Registration Administration =
While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration
<https://savannah.gnu.org/siteadmin/groupedit.php?group_id=10373> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):
* Group Administration
<https://savannah.gnu.org/siteadmin/groupedit.php?group_id=10373>
= Registration Details =
* Name: *0verkill, a bloody 2D deathmatch-like action game in ASCII-art*
* System Name: *overkill*
* Type: non-GNU software & documentation
* License: GNU General Public License v2 or later
----
==== Description: ====
0verkill is a deathmatch-like action game for computers without pixel
graphics and text mode users.
It is written in C and uses a special file format called avi (Ascii VIdeo)
for animations, that, of course, consist of text.
0verkill primarily runs in text mode, but it also runs with the X window
system. In text mode it tries to read the keyboard in raw mode, if that is
possible, in order to recognise multiple keypresses at one time (e.g. to jump
while running).
0verkill consists of a client and a server, a bot (automated client) is also
included.
==== Other Software Required: ====
some libc, I'd prefer the GNU C Library
To run it under X (optional):
libX11, license:
http://cgit.freedesktop.org/xorg/lib/libX11/tree/COPYING
optionally libXpm, license:
http://cgit.freedesktop.org/xorg/lib/libXpm/tree/COPYING
Compile time only depandencies:
gcc
GNU make
==== Tarball URL: ====
http://savannah.gnu.org/submissions_uploads/overkill_0.17.tar.gz
_______________________________________________________
Reply to this item at:
<http://savannah.gnu.org/task/?9812>
_______________________________________________
Nachricht geschickt von/durch Savannah
http://savannah.gnu.org/
- [Savannah-register-public] [task #9812] Submission of 0verkill, a bloody 2D deathmatch-like action game in ASCII-art,
Jonathan Neuschäfer <=