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[Stratagus-ccl] Missile changes
From: |
Crestez Leonard |
Subject: |
[Stratagus-ccl] Missile changes |
Date: |
Mon, 20 Oct 2003 14:17:15 +0300 |
I have removed Missile::Controller totally, since it couldn't be saved
and it duplicated functionality in MissileType::Class. In the process I
moved around some missile names. Here it goes:
missile-class-custom is gone.
missile-class-point-to-point-3bounces is now
missile-class-point-to-point bounce and takes a new num-bounces
parameter.
missile-class-point-to-point-with-delay is gone. Use normal
point-to-point
missile-class-stay-with-delay is now known as missile-class-stay. the
-with delay is confusing.
missile-class-hit is gone too. Use missile-class-stay, it's the same
thing
missile-class-blizzard is gone. Use a normal point-to-point
missile-class-death-decay is gone. Use a normal missile-class-stay
I also added some extra missiles for spells:
missile-class-land-mine is more or less a rune.
missile-class-whirlwind is a whirlwind (DUH)
missile-class-flame-shield is a rotating damaging thing(just one, not
6!)
missile-class-death-coil is a horrible hack to implement death coil.
Expect changes in the future (I know you hate me.)