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Re: Windows [swarm 1.2]
From: |
Marcus G. Daniels |
Subject: |
Re: Windows [swarm 1.2] |
Date: |
Thu, 23 Jul 1998 10:21:36 -0600 |
TS> I wonder what is the easiest way to build and _display_ a window.
Make a top level frame (a frame with no parent), and then put stuff in it.
(see between the //[ and //]).
#import <gui.h>
int
main (int argc, const char **argv)
{
id <Frame> top;
id <Button> button;
initSwarm (argc, argv);
// [
top = [Frame create: globalZone];
[top setWindowTitle: "Frame"];
button = [Button createParent: top];
[button setText: "Press me!"];
[button pack];
// ]
while (1)
{
while (GUI_EVENT_ASYNC ()) {}
}
}
/*
Local Variables:
compile-command: "/opt/gnu/bin/gcc -V 2.7.2.3 -g -Wno-import
-L/usr/local/blt2.3/lib -L/usr/local/lib -L$SWARMHOME/lib -I$SWARMHOME/include
frame.m -lsimtools -lsimtoolsgui -lactivity -ltkobjc -lrandom -lobjectbase
-ldefobj -lcollections -lmisc -ltclobjc.gcc2.7 -ltk4.2 -ltcl7.6
-R/usr/local/blt2.3/lib -lBLT -lsocket -ldl -lnsl -L/opt/X11R6/lib -lXpm -lX11
-lffi -lm -lobjc"
End:
*/
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==================================
- Windows [swarm 1.2], Thorsten Schelhorn, 1998/07/23
- Re: Windows [swarm 1.2],
Marcus G. Daniels <=