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Re: Help: Drop objects


From: Marcus G. Daniels
Subject: Re: Help: Drop objects
Date: 08 Aug 1998 08:50:48 -0700

>>>>> "CL" == Christian Langer <address@hidden> writes:

CL> I tried it out, but the bug still exists.
CL> The app runs and I can watch the used memory growing.  When no
CL> resources are left the application aborts.

I think your WorldState object must not be fully freed by the drop.  I don't
get a memory leak when I use a simple SwarmObject (and no -buildObjects).

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