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Re: Help: Drop objects
From: |
Marcus G. Daniels |
Subject: |
Re: Help: Drop objects |
Date: |
08 Aug 1998 08:50:48 -0700 |
>>>>> "CL" == Christian Langer <address@hidden> writes:
CL> I tried it out, but the bug still exists.
CL> The app runs and I can watch the used memory growing. When no
CL> resources are left the application aborts.
I think your WorldState object must not be fully freed by the drop. I don't
get a memory leak when I use a simple SwarmObject (and no -buildObjects).
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