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[Chicken-users] January 2016 Lisp Game Jam


From: John Croisant
Subject: [Chicken-users] January 2016 Lisp Game Jam
Date: Mon, 21 Dec 2015 18:40:18 -0600
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.10; rv:38.0) Gecko/20100101 Thunderbird/38.4.0

Attention CHICKEN game programmers,

There is a Lisp Game Jam coming up on January 1. You have 7 days to create a small game using any Lisp dialect, including CHICKEN Scheme. Think of it as a friendly, low-pressure opportunity to practice your game development skills and create something fun. CHICKEN has many game libraries and bindings, such as Allegro, Chipmunk, OpenAL, OpenGL, and SDL. Or you could create a text console game, or even a web browser game using awful and/or spock!

I will be participating, using the jam as an excuse to create another example game for the new sdl2 and sdl2-image eggs. I will also be hanging out in the #lispgames and #chicken IRC channels on freenode as much as I can during the jam, to answer anyone's questions about the sdl2 and sdl2-image eggs, and about game development in general. My IRC nickname is jacius.

You can find more info and join the jam at http://itch.io/jam/january-2016-lisp-game-jam . Don't forget to introduce yourself in the community forums. :)

Happy new year and happy jamming to all!

- John Croisant



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