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Re: [Chicken-users] January 2016 Lisp Game Jam
From: |
Dan Leslie |
Subject: |
Re: [Chicken-users] January 2016 Lisp Game Jam |
Date: |
Mon, 21 Dec 2015 19:16:41 -0800 |
User-agent: |
mu4e 0.9.13; emacs 24.5.1 |
Sly is much higher level than Allegro or SDL; it's probably most
comparable to Doodle or Hypergiant.
-Dan
Josh Barrett <address@hidden> writes:
> Has anybody tried guile's Sly? If so, how does it stack up to chicken's...
> Variety of libraries?
>
> On Mon, Dec 21, 2015, 19:40 John Croisant <address@hidden> wrote:
>
>> Attention CHICKEN game programmers,
>>
>> There is a Lisp Game Jam coming up on January 1. You have 7 days to
>> create a small game using any Lisp dialect, including CHICKEN Scheme.
>> Think of it as a friendly, low-pressure opportunity to practice your
>> game development skills and create something fun. CHICKEN has many game
>> libraries and bindings, such as Allegro, Chipmunk, OpenAL, OpenGL, and
>> SDL. Or you could create a text console game, or even a web browser game
>> using awful and/or spock!
>>
>> I will be participating, using the jam as an excuse to create another
>> example game for the new sdl2 and sdl2-image eggs. I will also be
>> hanging out in the #lispgames and #chicken IRC channels on freenode as
>> much as I can during the jam, to answer anyone's questions about the
>> sdl2 and sdl2-image eggs, and about game development in general. My IRC
>> nickname is jacius.
>>
>> You can find more info and join the jam at
>> http://itch.io/jam/january-2016-lisp-game-jam . Don't forget to
>> introduce yourself in the community forums. :)
>>
>> Happy new year and happy jamming to all!
>>
>> - John Croisant
>>
>> _______________________________________________
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>>
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